![]() ![]() ![]() If you're unfamiliar with the term, then as a very simple explanation: any given raid boss had a 15% chance per melee hit to perform a 150% damage attack, which was also known as the crushing blow. One of the biggest differences between pre- Wrath and Wrath tanking is the absence of the crushing blow. In this article I'm going to try to explain the source of "shield tank" frustration over health pools - and why they are correct to see it as a problem - and the Druid tank's unhappiness over the nerfing of Heart of the Wild - and why Druids are also correct to see it as a problem. The crushing blow is technically out of the game, but another and worse mechanic has taken its place. "Crushing blows are out of the game, dipwad." "Why would you title the column this way?" you ask, as you reach for your "Please fire _ from WoW Insider" form letter. ![]() This week, we examine the roots of the uproar over the proposed Heart of the Wild nerf, and also ask ourselves if it wouldn't just be easier to reroll a Death Knight and have done with it. Every Tuesday, Shifting Perspectives explores issues affecting Druids and those who group with them. ![]()
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